Rifts: Something Wicked
Cogsworth
Description:
Race | Iconic Framework | Rank | XP |
---|---|---|---|
TW Construct | Combat Cyborg | Novice | 0 |
Parry | Toughness | Pace | Charisma | Strain |
---|---|---|---|---|
5 | 20 (8 MDC) | 8" | -2 | 6 |
Edges
Edge | Summary |
---|---|
Fleet Footed | +2 Pace, +2 run die type |
Upgradeable | +6 Max Strain |
Rock and Roll | No snap-fire penalty for heavy weapons |
Trademark Weapon (Light Rail Gun) |
Hindrances
Hindrance | Effect |
---|---|
Delusional | Character suffers under a delusion (in this case, it’s a human butler for Kross ) |
Big Mouth | Can’t keep a secret, will let things slip at inopportune times |
Loyal |
Attributes
Agiility | Strength | Vigor | Smarts | Spirit |
---|---|---|---|---|
d10 | d12+1 | d12 | d6 | d6 |
Skills
Skill | Die | Notes |
---|---|---|
Shooting | d8 | |
Fighting | d6 | |
Knowledge (Politics) | d8 | |
Knowledge (History) | d6 | |
Repair | d8 |
Bio:
Creation of Techno Wizard
When Techno Wizard made Cogsworth, something extraordinary happened – the construct gained sentience. Apparently something wasn’t wired quite correctly, as Cogsworth fully believes itself to be a male butler to Techno Wizard – despite its overall hulking and non-human appearance.